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Senior UI Game Artist - Fully Remote

  • Remote
    • Berlin, Berlin, Germany
  • Remote

Job description

SOFTGAMES is seeking an experienced Senior UI Game Artist - Fully Remote to join our team and own the artistic vision for our live, casual Hexa Stack game and be the artistic pioneer for new prototype games.

As Senior UI Game Artist, you will be part of a small, agile team where you will own the artistic vision, support more junior team members, and work together with the Producer, Developers, and the Designer to ensure the highest visual quality of all art assets, including UI, animations, visual effects, meta game elements, and core gameplay elements. You will also collaborate with our technical artist and help the team implement new technologies and AI workflows to boost productivity.

If you’re someone who loves casual games, enjoys working in a supportive, diverse team where communication and creativity are key, we’d love to hear from you!

**Qualified applicants will be expected to complete an art test.

Your Role:

  • Create Quality Art Assets: Create high-quality UI, core gameplay assets, and meta game assets all the way from concept to implementation.

  • Own the Artistic Vision: Ensure consistency and quality of the art you produce and provide clear, actionable feedback to more junior team members, ensuring alignment with the game’s style and quality.

  • Create Animations and Effects: Create UI animations, transitions, and visual effects, and implement them in the engine.

  • Prototype New Titles: Explore new prototype games all the way from concept to playable builds.

  • Support Your Team: Support and mentor more junior artists on your team.

  • UX Design: Communicate your ideas about improving screen flows and game features from the perspective of the user experience.

  • Technical Expert: Ensure that all the art assets are delivered to the developers in accordance with the project’s technical requirements.

  • AI-Workflows: Comfortable integrating AI tools as part of the art pipeline.

  • Team Communicator: Be a strong communicator who is adept at resolving conflicts and thrives in a diverse, multi-cultural, remote work environment.

  • Foster Team Culture: Promote an open, collaborative team environment that encourages creativity and interdisciplinary collaboration.

Your Profile:

  • 5+ years of experience with casual puzzle games and free-to-play mobile games in UI-focused art positions;

  • Experience with UX design;

  • Advanced proficiency with Adobe Creative Suite;

  • Experienced in managing your own tasks from concept through completion;

  • Deep understanding of the artistic workflow in all areas of the art production, including UI, core gameplay, meta gameplay, and animations;

  • Passionate about creating, evolving and executing an artistic vision;

  • An excellent eye for detail;

  • Strong understanding of what world-leading mobile games look like;

  • Exceptional communication in English;

  • Experience with or openness to using AI tools in your day-to-day work.

Bonus Skills (Not Required)

  • Experience designing characters and environments;

  • Experience animating in Spine;

  • Experience working with and giving feedback to external artists and studios.

Benefits

Softgames is offering a great package including:

  • Remote first - We have a flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide.

  • Flexible working hours - Structure your working hours to your needs. No crunch, no overtime!

  • Generous vacation regulation no matter where you are!

  • Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible.

  • Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new!

  • Studio - We’re a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin.

  • Equipment - Choose between a MacBook Pro or Lenovo Laptop.

  • Meal allowances - A monthly budget is additionally granted to be spent for your lunches.

  • Wellness Benefits - Access to Virtual Yoga, Meditation, and more to stay healthy!

  • Monthly extra grant for home office electricity + internet costs.

  • Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc.

  • Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes. Our events in general are epic but our off-site Retreat is one of a kind.

  • Team events - We have virtual Game Nights, Pub Quizzes, Team lunches and much more

At SOFTGAMES, we value a diverse and inclusive work environment where everyone's ideas are heard and valued. Join our dynamic team and be part of the exciting world of mobile gaming. Apply now and let your expertise shine!

Job requirements

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “Bubble Shooter Pro” became a global top grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of around 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to build everlasting casual games for every platform.

At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity.

Have we caught your interest? Then we look forward to your detailed application together with your salary expectations and earliest possible start date.

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